AI Insights · Timothy · April 2022
Top 5 Superhero Games on Android in Oceania Q1 2022
Explore the performance of the top 5 superhero games on Android in Oceania for the first quarter of 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw varying performance trends among the top 5 superhero games on the Android platform in Oceania. Below is a detailed look at their weekly downloads, revenue, and active user trends.
The Superhero League from Lion Studios experienced a notable decrease in weekly downloads, starting from approximately 6K in late December 2021 and falling to around 1.8K by the end of March 2022. Weekly revenue for the game was relatively low, peaking at $19 in late January and fluctuating between $2 to $13 for the remainder of the quarter. The app's weekly active users also saw a decline, from roughly 21K at the end of December to about 8.9K by late March.
Web Master 3D: Superhero Games by TapNation showed a downward trend in weekly downloads, starting at around 4K in late December and dropping to approximately 1.6K by the end of March. The weekly active users followed a similar pattern, decreasing from about 6K to nearly 3K over the same period. Notably, this app did not generate any revenue during the first quarter of 2022.
Mashup Hero: Superhero Games from Homa had a relatively stable performance in terms of weekly downloads, maintaining figures around 1.3K to 2.2K throughout the quarter. Weekly revenue showed modest fluctuations, peaking at $9 in early March. The game's active user base remained consistent, with figures hovering around 8.3K to 10.4K.
Miami Rope Hero Spider Games by Newry saw a slight decline in weekly downloads, starting at approximately 1.8K in late December and dropping to about 940 by the end of March. Weekly active users followed a similar trend, decreasing from around 4.2K to 3.1K. Like Web Master 3D, this app did not generate any revenue during the quarter.
Iron Suit: Superhero Simulator from CASUAL AZUR GAMES had fluctuating download numbers, starting at 2.7K in late December, dipping to 793 in mid-March, and then rising to 1.9K by the end of the month. The weekly active users initially decreased from 4.3K to 1.9K by mid-March but saw a resurgence to 3K by the end of the quarter. This app also did not generate any revenue during this period.
The data provided by Sensor Tower highlights the diverse performance trends of these superhero games. For more detailed insights, visit Sensor Tower.